LGNBM Blog
I thought it would be neat to set up a blog for Legion members. It might not go anywhere, or it might spark a phenomenon, who knows?

You can sign up and become an author. Then you can post stories about your exploits, accomplishments, ambitions, dreams, rants, whatever you like. It's the Legion Blog, take your part.

http://www.blackmesacorp.com/blog

Members with accounts so far:
Krandor
Carnes
Shylok
Shimo
*EDIT*
Crooked Spoon
*END EDIT*

You all have access to start posting
krandoronMonday 26 January 2009 - 15:46:01
Read/Post Comment: 6

Quick 0.0 Overview
With more of us heading out to 0.0, and many of us being quite noobish to living out there, I thought it would be prudent to point out some major survivability tips.

Tips
1) Watch Local
-if you can't tell who all is in a system without needing to scroll, you should move to a system with fewer people in it.
-anything not blue is the enemy, if someone shows up, safe up and cloak, or warp to a friendly POS, or if it's feasible get to a station and dock up. (or if you feel like pewpewing, join a defense gang)
2) Watch the Intel channels
-Keeping an eye on them you will be able to track enemy movements. Once they get close to where you are, get to a safe place and wait them out! (or if you feel like pewpewing, join a defense gang)
-Just because nothing has been posted, doesn't mean a system is clear, ask for intel before heading out. If no one answers, don't assume it's clear
3) MWD is your friend
4) Be paranoid, someone IS out to kill you.

0.0 is different than empire in a lot of ways
1) There are no station guns at player outposts or gates
2) There is no GCC (Global Criminal Countdown) for engaging someone, but you do get an aggression counter (which keeps you from jumping through a gate or docking at a station for about a minute)
3) You do not get aggression for taking loot from someone's can or salvaging it. Still be polite and ask though.
4) Bubbles are DANGEROUS! You cannot warp if you are in one, even if you have nothing but Warp Core Stabilizers fitted.
krandoronTuesday 20 January 2009 - 11:56:19
Read/Post Comment: 12

An addition to Shylok's post
Read the blog post here.

Basically saying, if you're running on older hardware (Radeon 7000 series or GeForce 2 series), you'll really want to upgrade your stuff. Then by next winter you'll want atleast a Radeon x1300 or GeForce 6 series card.

We'll see what happens. But I thought i'd just give everyone a heads up! Incase there are any of you out there with antiquated equipment.
krandoronWednesday 14 January 2009 - 15:00:39
Read/Post Comment: 7

For those of you using the "Classic" version of Eve, CCP is discontinuing it...
CCP has decided that maintaining two separate games has become burdensome and will cease supporting the current "Classic" Eve software. Anyone on "Premium" Eve will be unaffected.

Notice I said current? CCP has stated that they will offer different versions of the "Premium" Eve software that will allow the user more control of purty vs moar speed.

Read more about it here!
[Submitted by Shylok]

I don't know about you, but there is no such thing as too fast.....I think.
ShylokonTuesday 13 January 2009 - 14:15:16
Read/Post Comment: 8

New Expansion for Eve Online - Apocrypha!!!!!!
EVE Online: Apocrypha Uncovers a New Version of the Universe Itself

Reykjavik, Iceland January 8, 2009- CCP, one of the world’s leading independent game developers, today announced the launch of the tenth free expansion for EVE Online, its popular science-fiction massively multi-player online game (MMOG). EVE Online: Apocrypha is the most ambitious EVE expansion in the game's over five year history and it coincides with the March 10th, 2009 release of EVE Online as a boxed product through a partnership with Atari.

The fabric of space itself will be transformed as vast, unpredictable wormholes open to connect previously unexplored regions of the universe to the stars of New Eden. The seeds of advanced new technology await inside of these cosmic anomalies for those brave enough to explore them. This infusion of technology will enable production of the most dynamic vessels ever – Tech 3 modular ships with an astounding amount of customizability that can fill any role from skirmish muscle to industrial support.

Furthermore, NPC agents in EVE Online: Apocrypha will be authorized to assign Epic Mission Arcs to the pilots of New Eden. These branching, far-reaching mission strings are full of meaningful stories and more intelligent and deadly adversaries.

In addition, we are offering an entirely reworked New Player Experience for those joining (or rejoining) the game – giving them better insight into how to thrive in a truly limitless universe. We’ve already launched EVElopedia—a great repository for information on all things EVE where our players are also building their own living history of the previous five years of Alliance warfare, political intrigue and nostalgic recollection

“Just this past week we broke our concurrent user record with 45,186 people flying unbound in the same game world at the same time—a huge percentage of our quarter of a million current subscribers and a true testament to EVE in our sixth year of operation,” said EVE Online Senior Producer Torfi Frans Olafsson. “Today is an unprecedented time to start playing, as you can get ahead of the curve before Apocrypha releases in stores and our hard work hits the server cluster. It’ll be easier than ever to get ‘lost in the wormhole’ that is EVE with what we have planned for the future of our expanding universe.”

Leading up to the release of EVE Online: Apocrypha and the boxed version of EVE Online in stores, we’ll be revealing more features on www.eveonline.com.

Availability:
EVE Online: Apocrypha will be available at retail stores across the galaxy in March this year and as a free download at www.eveonline.com/download/ for existing subscribers. A new Premium graphics client for Mac will also be included in the retail box.
[Submitted by Shylok]
ShylokonFriday 09 January 2009 - 07:45:03
Read/Post Comment: 8

UFA
Now that we're part of UFA, we have certain expectations put upon us.

First and foremost, we need to move out to Geminate. This doesn't mean that you have to live out there 100% of the time, but we are expected to have 80% of the corp out in Geminate at all times. We have 4 weeks to get all our assets out there that we would need to live out there. There is a station in K25-XD where you can set up a jump clone to make traveling back and forth easier.

If you want to have ships jumped out, Krandor is going to make runs in the next few days. Get your ship to Arifsdald Republic Fleet Station, and either trade them (if they're insured) or contract them (if they're not insured). Make sure you donate some isk to the corp for fuel since the corp is paying all fuel costs. Any assets that would take too long to jump that way, we may contract an alliance Jump Freighter to move our things in one haul. (I don't really think we have THAT much stuff)

Make sure you read and understand the rules posted in Alliance mail.

Also make sure you sign up for the UFA forums following these rules
krandoronSunday 04 January 2009 - 16:28:57
Read/Post Comment: 11

Alliance shake up and change of Leadership.
Miri the head of Capital Storm has resigned and leaving with UKM. He didn't give a heads up so things are in disarray. Borked has stepped up and created a plan for a more democratic alliance (and avoid problems like this in the future). We are currently looking at all our options. I urge everyone to goto Borked's forum post on Capital Storm.
http://www.nilsonline.dk/CAPS/phpBB3/viewtopic.php?f=7&t=134




Here is most of his post if you don't have a Caps account.
As you all know there has been a big change in CAPS. As it stands I do not intend to let CAPS die, we have all worked too long and too hard to let our name die. So I intend to use this as an opportunity for change to give us a new breath of fresh air.

Here is my plan for the short term

1. Assess numbers and capabilites remaining in CAPS
2. Work out an action plan with the other directors/CEOs to utilise our assets to lick our wounds and recover our depleted fleet
3. Aquire a new 0.0 location to work from

How I envisage CAPs to work

Each Corp will have a number of votes equal to their size in player number with a director/CEO placing a vote on behalf of their Corp. To ensure all votes are as open as possible, each vote will take place on the forums. Each week an agenda for a weekly meeting will to put together on the forums so each corp can discuss everything before the main meeting each week (On a day to be decided probably a Saturday).

Policy for Caps regarding PvP

We shall retain our current NBSI stance for the time being. We shall not be declaring any wars for the foreseeable future.

Unless anyone has any problems with it I intend to step up and start organising things, including our now rather messy standings.



As far as i can tell, most Corps are staying with the Alliance for now.
[Submitted by Carnes]
CarnesonSaturday 13 December 2008 - 10:34:34
Read/Post Comment: 4

fun side note:
see the pvp forum for standardized fleet fits
[Submitted by Barak Tor]
Barak ToronThursday 11 December 2008 - 04:02:27
Read/Post Comment: 4

Withdrawing from Vale
Yesterday word was put out that we're withdrawing from Vale of the Silent. This is because our allies have been getting obliterated by a coalition of various Russian alliances and corps and were also withdrawing from the region. Instead of trying to fly under the radar and hoping they don't notice us claiming sov in the constellation, the decision was made to pull out.

So Carnes and I stayed up late jumping all our stuff out of U54-1L and back to empire (Maila). Today we'll work on getting as much stuff jumped from Maila to Arifsdald. Anyone who had stuff jumped out will then be able to get their stuff back.

In other news, we've been hired to construct an Orca for D0INK of VHI. I'm not sure what his plans for this ship are going to be, and i really don't care. Though i think it's going to deal with highsec pvp operations Once we have that orca finished, there's the one Paul Atredes wants us to build for him (he'll be supplying all the cap parts). Then after that, we're free to do whatever we want (I think we need an Orca for the corp, but that's a personal opinion).

Great effort Legion of Black Mesa! It was nice while it lasted out there. Time to find a new area of space to try and claim.
krandoronTuesday 09 December 2008 - 06:28:38
Read/Post Comment: 10

Sooo... yeah.
So our attempt to grab some sov didn't go too well. But on the plus side we've learned a lot about how 0.0 works and what to expect in the future.

1) Don't assume, just because an alliance is small and doesn't have the ability to defend itself, that they can't. They could have big alliances as backers that want revenge for some other events that happened
2) Titan Bridges can make an op turn to shit really quick.
3) Legion (and CAPS in general) needs more capitals

So, in the meantime, while we lick our wounds and bulk up again, i think we need to take a look at what people need, to be able to fill more capitals with pilots, in the corp.

I gotta say, i almost crapped my pants when i saw local jump by 30 and nothing was coming through the one gate in system...
krandoronMonday 01 December 2008 - 14:46:54
Read/Post Comment: 7

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